You start off the game as a random dude (or dudette) plopped inside a thinly veiled 12th century Europe where six warring factions are trying to kill each other – just like when my family decides on where to go out to eat or plays Monopoly. The game’s concept is rather unique to strategy games, or any game ever in existence. Warband is promoted as a stand-alone expansion that takes the original Mount and Blade game and adds more content and a multiplayer component. Warband is developed by Turkish developer Tale Worlds and published by Paradox Interactive, of “Grand Strategy Games” like Crusader Kings, and is available on Steam, direct download from, and on DVD - basically only Steam because who does the other two anymore (Physical copy, what’s that?). If you’re part of the 1% that disagrees with me, then let me explain why you’re wrong. If you’re one of the unlucky masses that hasn’t played Warband yet, let me explain to you why you should. Warband is a legitimately good game that doesn’t get the attention it deserves, despite that 99% of anyone who has played it agrees. If it were a small child, it would come to school with unexplained bruises, wear baggy old clothes, and be very skinny and pale. Mount and Blade Warband is a game that not enough people care about.
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